Bungie talks about its “path forward” for Destiny 2 after “one of the most difficult weeks in our studio’s history”
This comes after the announcement of layoffs at the company
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Destiny 2developer Bungie has discussed its “path forward” for its popular FPS following theannouncement of redundancies at the companyearlier this week.
It’s not known how many staff members have been impacted by layoffs at the studio, but on October 30, CEO Pete Parsons said it was “a sad day at Bungie as we say goodbye to colleagues who have all made a significant impact on our studio.” He described them all as “exceptional individuals”.
In anews poston the Bungie website yesterday (November 2), theDestiny 2dev team wrote: “This has been one of the most difficult weeks in our studio’s history, as we’ve parted ways with people we respect and admire. We’ve spent this week supporting one another, including those at the studio, as well as friends and colleagues who no longer are.”
It continued, acknowledging “feedback and concerns”Destiny 2fans have had about recent seasons and theLightfallexpansion. It noted: “We know we have lost a lot of your trust.Destinyneeds to surprise and delight. We haven’t done this enough, and that’s going to change.
“To us, the path forward is clear: We need to makeThe Final Shapean unforgettableDestinyexperience,” it wrote. “We want to build something that will be regarded alongside the best games we’ve ever made – a fitting culmination that honors the journey we’ve been on together for the past ten years.Forsaken, The Witch Queen,andThe Taken King– these are the standard bearers we aim to live up to.”
Before wrapping up the statement, the team added that it’s “intensely focused on exceeding your expectations forThe Final Shape”, with “more than 650 dedicated teammates pouring all their energy and expertise into delivering this epic moment and its subsequent Episodes.”
Numerous games companies have been affected by layoffs this year, includingFortnitedeveloper Epic Games,F1 Managerdeveloper Frontier Developments, andCrystal Dynamics.
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Catherine is a News Writer for TechRadar Gaming. Armed with a journalism degree from The University of Sheffield, she was sucked into the games media industry after spending far too much time on her university newspaper writing about Pokémon and cool indie games, and realising that was a very cool job, actually. She previously spent 19 months working at GAMINGbible as a full-time journalist. She loves all things Nintendo, and will never stop talking about Xenoblade Chronicles.
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