Cities: Skylines 2’s first performance patch finally fixes an annoying error

Rome wasn’t built in a day

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You can now downloadCities: Skylines 2’s first patch onSteam, fixing various problems with the city-building game while also addressing concerns about the title’s performance.

This first performance patch forCities: Skylines 2introduces a ton of significant fixes. First off, it has changed the game’s Level of Detail (LOD) to be independent of rendering, so you can get a more consistent performance. There are also depth of field optimizations and adjustments alongside global illumination tweaks, to name just a few.

However, the best update has to be fixes to the traffic bugs, which saw cars appear randomly in fields and even in the sea if they crashed into another vehicle. Cars could also crash into nothing or appear turned over randomly.

Unfortunately, many players had a difficult time withCities: Skylines 2, thanks to a range of performance issues. While developer Colossal Order warned players to “manage expectations” before the city-building simulator’s release, this hasn’t done much to curb disappointment.

The sluggish performance that some players are experiencing comes down to hardware.Colossal Order has previously statedthat “it is built for the future with modern hardware in mind”. In short, the game will run fine in a few years when you’ve upgraded your PC.

Luckily, you won’t have to wait years for fixes. None of the problems are deeply rooted in the simulation game’s foundations, so it seems likely that they can be fixed, or at least mitigated. Players are already seeing the benefit of the most recent patches, with severalSteam usersreporting that their GPU usage has decreased with the patch installed.

“Some may see a significant improvement while others might only see a smaller improvement. At this time, we recommend you experiment with the settings you turned down to see what kind of fps you’re seeing with this update”, Colossal Order said.

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If you’re a fan of Cities: Skylines 2, then be sure to check out these other fantasticsimulation gamesthat are available to play right now.

Elie is a Features Writer for TechRadar Gaming, here to write about anything new or slightly weird. Before writing for TRG, Elie studied for a Masters at Cardiff University JOMEC in International Journalism and Documentaries – spending their free time filming short docs or editing the gaming section for their student publications.

Elie’s first step into gaming was through Pokémon but they’ve taken the natural next step in the horror genre. Any and every game that would keep you up at night is on their list to play - despite the fact that one of Elie’s biggest fears is being chased.

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