Halo Infinite multiplayer may run at 120FPS and be free-to-play
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What you need to know
Halo Infinitewas present at the recent Xbox Games Showcase, withcampaign gameplayshown off in an eight minute demo. Multiplayer was absent however, with a promise from 343 Industries that a look into online modes was coming later in 2020. Now, it appears that there’s a couple of big changes coming to how players experience Halo multiplayer.
According to a listing onSmyths Toys, Halo Infinite multiplayer will run at 120FPS and be free-to-play. Here’s an image from the listing:
Previously,we reportedthat Halo Infinite’s multiplayer might be free-to-play as part of 343 Industries aiming to make Halo Infinite an ongoing platform, at least for a few years. Halo Infinite multiplayer running at 120FPS would be impressive. It’s also possible that it only applies to certain platforms or modes, such as forXbox Series Xusers, especially given the phrasing in the listing above. We’re reaching out to Microsoft for comment.
With the campaign running at 60FPS and now the possibility that multiplayer runs at 120FPS, it definitely seems like 343 Industries targeted bleeding edge performance over sheer visual spectacle. 343 Industries has addressed complaints about thecampaign’s visual quality, stating that some elements are still being worked on.
Halo Infinite is currently set to arrive in Holiday 2020. It’ll be available on Xbox Series X, Xbox One and PC, as well as launch day one into Xbox Game Pass.
Thanks to@Rand_al_Thor_19on Twitter for spotting this.
A new great journey awaits
Halo Infinite is nearly upon us, and it’s sure to be an incredible game filled with wonder, adventure, and more.
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Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter@SamuelTolbert.