Rare studio head Craig Duncan says the team is still playing around with Everwild’s gameplay ideas

Rare’s next IP may still be a ways out.

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What you need to know

What you need to know

Under the leadership of studio head Craig Duncan, Rare is continuing to work on updates for Sea of Thieves as well as itsnew IP Everwild. Revealed during X019, Everwild is still something of a mystery, with the first trailer placing a heavy emphasis on nature and different kinds of wildlife.

As part of a large interview withPolygon, Duncan talked about how the team on Everwild is still trying out different gameplay ideas.

“We learned a lot from Sea of Thieves,” Duncan said. “At its heart, we love the idea of Sea of Thieves [and] players creating stories together. I think with Everwild, Louise [O’Connor] and her leadership team are really passionate about giving players a world that they can just lose themselves in — you know, a lot of nature feels magical. So the notion of, ‘What does it mean to nurture a world? What does it mean to be in nature?’ Part of the reason we haven’t talked a lot about Everwild is because we’re still feeling a lot of these things out. We’re still playing around with gameplay ideas. We’ll have plenty to say in the future on that, but … we have an idea we feel really passionate about, and we think there’s something special. I have a team of people that wake up every morning with the desire to make this game that they’re really, really passionate about.”

We’ll have to wait for more updates to get a better idea of just what this game is about. Maybe we’ll see Everwild or new updates for Sea of Thieves at the upcomingXbox Games Showcaseon July 23. Whenever it eventually arrives, Everwild will be available onXbox Series X, Xbox One and PC.

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Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter@SamuelTolbert.