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Scalebound video game devs want to finish it for Microsoft’s Xbox consoles
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Published onFebruary 9, 2022
published onFebruary 9, 2022
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While development on Scalebound has been deadever since the title was canned way back in 2017, there still seems to be a lot of interest in the title both from gamers who were excited for it back when it was first announced and the creatives involved in its development.
In aconversation with IGN Japan, PlatinumGames’ president, Atsushi Inaba, flat-out states that the studio is legitimately interested in picking the title back up again if Microsoft gives them the go-ahead.
“Often in an interview you might hear a developer politely saying, ‘Yes, if we had the opportunity we’d love to work on that again’, but we don’t mean it that way,” Inaba says. “Both Kamiya and I are serious – we really would love to work on Scalebound again. I’d like to discuss it with Microsoft properly.”
The Kamiya he mentions is Hideki Kamiya, the director of Scalebound. Kamiya was also present during the conversation with IGN Japan and echoed what Inaba said.
“I’d like to appeal to Phil Spencer directly! Let’s do it, Phil!” Kamiya enthused. “Development had progressed a fair way, and it seems pointless for Microsoft to just hold on to that and not do anything with it.”
Scalebound’s development began for the Xbox One console and Windows in 2013 and wasannounced to the public in 2014. The title was an action roleplaying game set in a world that was a mix of fantasy and Sci-Fi. It had garnered a lot of interest from gamers and the media though was eventually cancelled in 2017.
If development were to continue, it’d likely be for a release on Microsoft’s newer Xbox Series X generation of Xbox consoles in addition to Windows PCs.
Would you like to see work on Scalebound continue? Let us know in the comments below and thenfollow us on TwitterandFacebook for more Xbox gaming news.
Radu Tyrsina
Radu Tyrsina has been a Windows fan ever since he got his first PC, a Pentium III (a monster at that time).
For most of the kids of his age, the Internet was an amazing way to play and communicate with others, but he was deeply impressed by the flow of information and how easily you can find anything on the web.
Prior to founding Windows Report, this particular curiosity about digital content enabled him to grow a number of sites that helped hundreds of millions reach faster the answer they’re looking for.
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Radu Tyrsina